
Prepare for the orb! Gorrik: Prevent them from reaching the orb! Gorrik: Don't allow them to touch that orb! Gorrik: It's vulnerable! Attack the orb! Gorrik: Now it's susceptible to our attacks! Platform 2 Yao: Where'd it go? C'mon, what's next. Detective Rama: Get away from that crud! Boss turns into Coalescing Haze Platform 1 Gorrik: Dissipating and. Attack! Boss channels area-wide wipe Platform 1 Gorrik: Get into the shield! Quickly! Platform 2 Yao: Quick, get in the bubble! Platform 3 Detective Rama: Quick, get in the shield! Player receives haze bomb Platform 1 Gorrik: You're explosive! Avoid us! Gorrik: Keep your distance! Platform 2 Yao: You're a walking bomb! Get away! Yao: You're going to explode! Back off! Platform 3 Detective Rama: Get away! You'll blow us all up! Detective Rama: Hey now, give us some space! Player steps on haze puddle Platform 1 Gorrik: Too dangerous to stand there! Gorrik: Avoid that haze concentration! Platform 2 Yao: Stay out of that haze! Yao: Move! That stuff is bad news! Platform 3 Detective Rama: Wouldn't stand there if I was you. Defiance bar appears on the boss Platform 1 Gorrik: Strike fast! Don't let it counterattack! Gorrik: Quickly, prevent it from attacking us! Gorrik: It's going to cast something awful! Don't allow it! Gorrik: Concentrate your attacks before it can retaliate! Platform 2 Yao: Hit it with everything you've got! Yao: Stop it! Don't let it attack! Yao: Quick, attack! Don't give it a chance! Yao: Don't let it cast! Press the attack! Platform 3 Detective Rama: It's trying to cast! Don't let it! Detective Rama: Hit it before it can hit back! Now! Detective Rama: Pour it on! Don't give it any breathing room! Detective Rama: Don't want to find out what it's trying to do. Elite Brotherhood Pistoleer (Only when upscaled)ĭialogue Getting to platforms Gorrik: Three of them! Cover the platforms! Detective Rama: Of course it forces us to split up.Elite Brotherhood Junker (Only when upscaled).
DEFEAT THE SHADOW YOU ONLY HAVE ONE CHANCE FREE
If one platform finishes earlier than others, they are free to help defeat the remaining bosses. There's no need to kill the bosses at the same time. During both of the Coalescing Haze phases, all three platforms need to reach that same stage of the fight for the Haze to become vulnerable to attack for all of the groups. It is advised to get away from the boss and rest of the group when bomb indicator appears, as it makes fight harder due to decreased room for movement if the bomb was to go off on the squad. Players may also receive a haze bomb, which has a delayed detonation, and will leave a haze puddle under their feet. During the first few phases, the boss may occasionally cast an area-wide wipe mechanic, which forces players to seek shelter under safe zones, indicated by light blue domes and arrows pointing inwards inside them, lest they will be downed. Throughout the fight, the boss will try to channel a strong damaging attack that can be interrupted by breaking its defiance bar. Next is another Coalescing Haze phase, followed by boss similar to the Ley-Line Anomaly, and finally last Oni phase. Every group first engages with the hooded, humanlike boss, followed by the Coalescing Haze, then the humanlike boss again, this time without the hood.

Although the name of the bosses change based on their platform number, their appearance stays the same. These are the expected rewards for a level 80 player.

Prevent the coalescing haze from absorbing shadows, or all participants are damaged.

